![]() ![]() ![]() It's a one-and-done kinda game, especially with the annoying puzzles I don't want to do again… Then again, I'll probably be done with the game by the time they fix things, and it's not a game I think I'd play through again. If they iron out the bugs and improve the UI (please, please give us an inventory sorting button) - I'll be extremely happy. I'd give it a solid B- in terms of what I expected from the game. I'll never understand why people balk at PC game prices but have no problem dropping $5 on a latte or $50 on a dinner out which is a transitory joy at best. I'm glad I bought it for under $40 and I feel like I've gotten my money's worth already since it's provided me with almost 10 hours of playtime/enjoyment. The UI could be more polished and yes, there are bugs - but nothing that has prevented me from enjoying the game so far. (I'm also playing the remastered Bard's Tale 1 at the moment and having good fun with that game as well. It seems to fit into the theme of Bard's Tale in general. The story isn't bad, it's not Earth-shattering or anything like that, but it's a decent fantasy "save the world from evil" trope story. They're just annoying when I want to focus on the story and the combat. ![]() None of them have been too difficult to figure out so far, about 8 hours in and level 10 for my characters. I hate puzzles, and there are lots in this game. What's keeping me going in the game is the general atmosphere and combat system. The code-wheel thing sucks, I haven't used it or bothered to print it out and so far it hasn't impacted my enjoyment of the game. I have a decent PC with a SSD and a 1080 graphics card. I didn't back the game because I'm not into Kickstarter as an idea generally, but I did purchase it yesterday as soon as it released on Steam. ![]()
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June 2023
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